A little blog of questionable wisdom written by a builder of little games. I do a lot of little things these days. I hope some of them do a little good.
These posts are old and new, serious and absurd, technical yet philosophical. I’ve kept even the questionable bits—partly for nostalgia, mostly as proof that wisdom arrives slowly, if at all.
If you’d like to reach me and don’t already know how, LinkedIn is probably your best bet. Students, I’ll likely reply; salespeople, probably not.
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I have a cabinet above my espresso maker where unused gifts go to sit. For each gift I said thank you, and it felt disrespectful to later throw them away, so they sit there for years. Acknowledged yet untouched; quietly accumulating.
The cabinet is what we used to jokingly call write-only storage. A physical manifestation of gratitude and obligation, but really just a way of postponing honesty. There are ideas, observations, and judgments we receive in much the same way: politely accepted, carefully stored, and just as carefully kept from interfering with how we live.
Continue reading →I build little worlds full of adventurers, potions, and dragons. Students run potion shops where they manage magical supply chains for demanding fighters and wizards. They run media companies providing entertainment to dragons, frog-folk, and discerning gnomes. And in the process, they become curious about how the worlds themselves work and come alive.
I worked in tech for a long time, most of it leading technical teams. I kept noticing the same thing: new grads who struggled with problems that looked nothing like their coursework. They knew how to do the work, but only if it was carefully packaged for them. In the wild, solving a technical problem is a cycle:
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